Zapraszamy na nasze forum o Tibii
Oto mój pierwszy NPC:
W data\npc tworzymy Diler.xml
a w nim:
<?xml version="1.0"?>
<npc name="Diler" script="data/npc/scripts/ziulko.lua" access="5" autowalk="25">
<health now="40" max="40"/>
<look type="128" head="1" body="1" legs="1" feet="1"/>
</npc>
Zaznaczone na niebiesko możemy tam dać jak ma wyglądać nasz NPC...
Potem w data\npc\scripts tworzymy ziulko.lua a w nim:
local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Narqa.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Elo ' .. getCreatureName(cid) .. '! Dawaj szybko bo policja przyjedzie, ziolo (20gp). Fajka Wodna (1000gp)')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. getCreatureName(cid) .. '! Ban? GADAM Z KIMS!!.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'ziolo') then
buy(cid,2802,getCount(msg),20)
elseif msgcontains(msg, 'fajka wodna') then
buy(cid,2099,getCount(msg),1000)
elseif msgcontains(msg, 'bye') and focus == cid and getDistanceToCreature(cid) < 4 then
selfSay('Narqa, ' .. getCreatureName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if focus > 0 then
x, y, z = creatureGetPosition(focus)
myx, myy, myz = selfGetPosition()
if ((myy-y==0) and (myx-x<=0 and myx-x>=-1)) then
selfTurn(1)
end
if ((myy-y==0) and (myx-x>=0 and myx-x<=1)) then
selfTurn(3)
end
if ((myx-x==0) and (myy-y<=0 and myy-y>=-1)) then
selfTurn(2)
end
if ((myx-x==0) and (myy-y>=0 and myy-y<=1)) then
selfTurn(0)
end
if ((myy-y==-2) and (myx-x>=-1 and myx-x<=1)) then
selfTurn(2)
end
if ((myy-y==2) and (myx-x>=-1 and myx-x<=1)) then
selfTurn(0)
end
if ((myx-x==2) and (myy-y>=-1 and myy-y<=1)) then
selfTurn(3)
end
if ((myx-x==-2) and (myy-y>=-1 and myy-y<=1)) then
selfTurn(1)
end
if ((myy-y==-3) and (myx-x>=-2 and myx-x<=1)) then
selfTurn(2)
end
if ((myy-y==3) and (myx-x>=-2 and myx-x<=1)) then
selfTurn(0)
end
if ((myx-x==3) and (myy-y>=-2 and myy-y<=1)) then
selfTurn(3)
end
if ((myx-x==-3) and (myy-y>=-2 and myy-y<=1)) then
selfTurn(1)
end
if ((myy-y==-4) and (myx-x>=-3 and myx-x<=1)) then
selfTurn(2)
end
if ((myy-y==4) and (myx-x>=-3 and myx-x<=1)) then
selfTurn(0)
end
if ((myx-x==4) and (myy-y>=-3 and myy-y<=1)) then
selfTurn(3)
end
if ((myx-x==-4) and (myy-y>=-3 and myy-y<=1)) then
selfTurn(1)
end
end
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Fast Fast kolejny!!...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Narqa.')
focus = 0
end
end
end
DIler gotowy ;]
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